Files
HyperPets/assets/pets/maple.js

136 lines
3.3 KiB
JavaScript

'use strict';
const path = require('path');
const { pathToFileURL } = require('url');
const SHEET_WIDTH = 1536;
const SHEET_HEIGHT = 1872;
const CELL_WIDTH = 192;
const CELL_HEIGHT = 208;
const SHEET_URL = pathToFileURL(path.join(__dirname, 'maple', 'spritesheet.webp')).href;
function cell(row, col, facingBasis) {
return {
sheetUrl: SHEET_URL,
sheetWidth: SHEET_WIDTH,
sheetHeight: SHEET_HEIGHT,
frameX: col * CELL_WIDTH,
frameY: row * CELL_HEIGHT,
frameWidth: CELL_WIDTH,
frameHeight: CELL_HEIGHT,
facingBasis: facingBasis || 'left'
};
}
function rowFrames(row, startCol, count, facingBasis) {
const frames = [];
for (let index = 0; index < count; index += 1) {
frames.push(cell(row, startCol + index, facingBasis));
}
return frames;
}
module.exports = {
width: 48,
height: 52,
clips: {
idle0: {
fps: 1.4,
frames: rowFrames(0, 0, 6, 'left')
},
idle1: {
fps: 1.4,
frames: rowFrames(6, 0, 6, 'left')
},
idle2: {
fps: 1.4,
frames: rowFrames(7, 0, 6, 'left')
},
idle3: {
fps: 1.4,
frames: rowFrames(8, 0, 6, 'left')
},
walkRight: {
fps: 4.4,
frames: rowFrames(1, 0, 8, 'right')
},
walkLeft: {
fps: 4.4,
frames: rowFrames(2, 0, 8, 'left')
},
inspectLeft: {
fps: 2.2,
frames: rowFrames(3, 0, 4, 'left')
},
inspectRight: {
fps: 2.2,
frames: rowFrames(3, 0, 4, 'left')
},
pounceLeft: {
fps: 4,
frames: rowFrames(4, 0, 5, 'left')
},
pounceRight: {
fps: 4,
frames: rowFrames(4, 0, 5, 'left')
},
sleep: {
fps: 1,
frames: [
cell(5, 3, 'left')
]
},
sleepWakeLeft: {
fps: 2.6,
frames: rowFrames(5, 4, 3, 'left'),
nextClip: 'idle0'
},
sleepWakeRight: {
fps: 2.6,
frames: rowFrames(5, 4, 3, 'left'),
nextClip: 'idle0'
},
transitionIdleWalkLeft: {
fps: 3,
frames: rowFrames(2, 0, 3, 'left'),
nextClip: 'walkLeft'
},
transitionIdleWalkRight: {
fps: 3,
frames: rowFrames(1, 0, 3, 'right'),
nextClip: 'walkRight'
},
transitionIdleSleep: {
fps: 2.8,
frames: rowFrames(5, 0, 4, 'left'),
nextClip: 'sleep'
}
},
transitions: {
'idle0->walkLeft': 'transitionIdleWalkLeft',
'idle1->walkLeft': 'transitionIdleWalkLeft',
'idle2->walkLeft': 'transitionIdleWalkLeft',
'idle3->walkLeft': 'transitionIdleWalkLeft',
'idle0->walkRight': 'transitionIdleWalkRight',
'idle1->walkRight': 'transitionIdleWalkRight',
'idle2->walkRight': 'transitionIdleWalkRight',
'idle3->walkRight': 'transitionIdleWalkRight',
'idle0->sleep': 'transitionIdleSleep',
'idle1->sleep': 'transitionIdleSleep',
'idle2->sleep': 'transitionIdleSleep',
'idle3->sleep': 'transitionIdleSleep',
'inspectLeft->walkLeft': 'transitionIdleWalkLeft',
'inspectRight->walkRight': 'transitionIdleWalkRight',
'sleep->idle0': 'sleepWakeLeft',
'sleep->idle1': 'sleepWakeLeft',
'sleep->idle2': 'sleepWakeLeft',
'sleep->idle3': 'sleepWakeLeft',
'sleep->walkLeft': 'sleepWakeLeft',
'sleep->walkRight': 'sleepWakeRight',
'sleep->inspectLeft': 'sleepWakeLeft',
'sleep->inspectRight': 'sleepWakeRight',
'sleep->pounceLeft': 'sleepWakeLeft',
'sleep->pounceRight': 'sleepWakeRight'
}
};